[object]
states = 1.b3d
position = 0,0,0

[object]
states = fulke.b3d
position = 0,0,0

[object]
position = 0,0,0
states = baloldal.b3d

[object]
position = 0,0,0
states = ajtonyitok.b3d

[object]
position = 0,0,0
states = sebessegvalaszto.b3d

[object]
states = ajto_z_1.b3d, ajto_z_2.b3d
position = 0,0,0
StateFunction = if [Ceiling[doors[0]]==1,0,1]

[object]
states = ajto_nyb_1.b3d, ajto_nyb_2.b3d
position = 0,0,0
StateFunction = if[ leftdoors > 0,1,0]

[object]
states = ajto_nyj_1.b3d, ajto_nyj_2.b3d
position = 0,0,0
StateFunction = if[ rightdoors > 0,1,0]

[object]
states = mfal_kozep.b3d
position = 0.23,1.95,6.05




[Object]
States = kmh.b3d
RotateXFunction = speedometer*3.6* 0.0485
RotateXDirection = 0,0,-1
RotateYFunction = 1.1065
RotateYDirection = 1,0,0
Position = 0.131,1.9935,6.11

[object]
states = kar_alap.b3d
position = 0.71,1.95,5.8

[object]
states = kar.b3d
position = 0.7375,1.86,5.8
rotateXFunction =  if[brakenotchlinear == 5,-0.833,(powernotch - brakenotchlinear) *0.166] + 0.33
rotateXdirection = 1,0,0
RotateXDamping = 20, 0.5

[object]
states = szek.b3d
position = 0.2,0.5,5.1


